A collection of Sound Design and Sampling techniques for visuals in forms of Granular Synthesis, Sampling, Editing & Manipulation, DSP Audio Effects and FFT Transformations. 

Sound Design for computer graphics:

Here Granular Synthesis was used.This technique is useful for creating intricate textural sound materials, including its chaotic rhythmic patterns by using small bursts of harmonics oscillations that are individually contained within an amplitude envelope.

Granular synthesis is based on the production of small acoustic events called grains. To produce these desired grains for arrangement, software such as GranuLab and MacPod were used.

 

 

Sound Design For Robotics:

In this video I aim to demonstrate and mimic the various mechanical movements of the robot using a few sound design techniques.

Atmospheric presence within the clip by synthesising a drone using the ES2 synthesiser, which would act as a background sound. I then applied plug-ins to the track and automated reverb, echo and adjusted its EQ.

 

 

Sound Design of Science Fiction:

Fast Fourier Transformation (FFT) also known as spectral transformation allows sound to be processed, which changes the timbre. As FFT is used for applications such as its signal processing, convolution, time stretching and morphing, these qualities make it ideal for designing the appropriate sound for this video. FFT results in temporal ‘smearing’ effects, which changes the transients.  The SoundHack software allowed me to experiment with the samples available.

 

 

Sound Design: Alien Chat

Designing sound for an alien language to fit picture utilizes a broad range of techniques. From using convolution processing, granular synthesising and sample synchronisation. In this video, I aimed to reproduce the alien characters using specific and bizarre like sounds.

 

 

 Sound Design of Animation:

The creative application of this project aimed to represent the shapes, movements, material, colour and general feel by using synthesised sound. In this video I had examined Logic’s ES2 Synth containing multiple modulation possibilities. It provides for the usage of subtractive, FM and wave-table synthesis techniques.

 

 

Sound Design utilising Kontakt 5:

By recording samples (various objects and atmospheres), editing, manipulating/processing and then arranging to synchronise audio to visuals. Biological/organic to mechanical/inorganic object sound design video was created.

Utilised with Kontakt 5: Native Instruments.